
There’s a constant kerfluffle in the otaku-rhombus, and everywhere in nerddom, actually, concerning criticism. Specifically, many nerds want it kept out of their entertainment — despite the fact they engage in it constantly. Academics have similar kerfluffles, honestly; many’s the time I’ve heard a professor complain about “jargon.” Inevitably only the schools of thought they dislike use “jargon;” their preferred schools of thought don’t engage in it. Anyway, this is the first in a series of entries meant to extend an olive branch in the best way a scholar knows how: through teaching and learning together. In this series, we’ll be describing different “schools” of critical thought, how they work, where they came from, what they do, how they’re useful, and so on. We’ll even apply a bit of the theory to familiar texts to illustrate how this is supposed to work from a literary point of view — and remember, literature is just entertainment, so criticism is simply thinking about entertainment. Why? To be further entertained! This post specifically is part of that most dreaded (as most [un]familiar) world, the post-something-or-other. This time, post-structuralism.




