Let me tell you something odd I noticed last summer. It’s about pyros and candy and dreams. But mostly pyros.
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On Halloween, a small band of us got together with our flashlights & binkies & played Slender: The Eight Pages. I’d wanted to try it out for a few weeks, & for some reason, it seemed like a fun group game to me.
If you’re not familiar with the game, you begin the game with the admonition, “Collect all 8 pages.” You’re armed with a flashlight that you need to conserve, & you can walk or run through the map in the dark, which consists mostly of forest & several landmarks & clearings where the pages can be. You can’t fight or speak. Once you pick up a page (or enough time has passed), Slenderman will begin to chase you, & with each successive page you collect, his chase will grow more intense. If he catches you or you look at him too long, you’ll go insane, & it’s game over. Sounds like the perfect Halloween game for getting scared, right?
Posted by TheKittymeister on 11 November 2012
Yeah, I’ll leave it at that.
Many moons ago, I posted about Cardcaptor Sakura & gender. Now, I’m back to explore video games & gender. Why not anime this time, you may ask? Because, uh…battleaxe.
I’ve been playing video games for most of my life. While they provided a beautiful escape, they also shaped much of my ideas about what was male & what was female through my adolescence. Part of the reason for that is I didn’t have many games that even had women in them, much less had a female protagonist. & not that many games that were made when I was a kid had female protagonists. I grew up with fictional, pixelated men.
Posted by TheKittymeister on 5 September 2012
Well, OGT warned me, but I didn’t think it would be that bad. The second chapter of Otaku is pretty epic. O_o It’s where most of the meat of the book lies, actually. So. Chapter two: “Database Animals.”
Posted by cuchlann on 16 August 2010