The Otouto dialogue: an addendum (or, How to avoid working on those daunting drafts)

Pontifus: I’m telling you, the writing process is a learning experience in itself. Otouto-kun: True. Pontifus: I finally realized that the purpose of critical writing isn’t to share a critic’s knowledge, it’s to teach a critic something and give other critics something to bounce their ideas off of. Remember my whole approach: there is no [...]

[LWC 69] The Archaeology of the Text: more philosophy of criticism

[Post by Lelangir] I posted this on a different non-anime blog of mine some time ago: You can interpret the effect of technology as an archaeological study. Technology, a product of society – society, a product of technology – says and objectively states something about its influential parentage, its social pedigree, the conditions under which [...]

The Otouto dialogue: a philosophy of criticism

I’ve been meaning to make a fairly straightforward post about criticism and my thoughts thereupon, as that seems to be a step in the average critical aniblogger’s acquisition of internet tenure. But when an alternative presented itself, I resolved to do something a bit different. What follows is an IM conversation between myself and my [...]

Pattern and variance

You already read Pontifus’ entry, “The Video Game as Text,” right?  Well, go do that if you haven’t, I’ll wait.   I’ve been thinking of that whole can of worms since he made that post, and I’ve had a few thoughts that might interest you, the Super Fanicom reader.  These are likely to be more [...]

[LWC 67] Now’s The Time

[Post by Lelangir] Kimikiss, congratulations, for the only jazz I’ve heard in anime, ever – at least in the meager amount I’ve seen.

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