Misogyny might be — nay, probably is — too strong a word for certain events of Nogizaka Haruka no Himitsu’s tenth episode. It’s just that the “m” alliterates. You understand the importance of titular alliteration, I’m sure.
Archive for September, 2008
A Hero-Myth for a Genetic Culture
By Cuchlann on 29 September 2008 | Anime, Art and Culture | 6 CommentsI’m not finished with Tengen Toppa Gurren Lagann yet, and as readers from my personal blog might expect, I’m horribly behind, both with the newest stuff and with my own, personal schedule.
As you might guess from the title, I want to deal with GL in terms of mythology. And, really, when is talking about Kamina a bad thing?
“The play’s the thing:” the video game as text
By Pontifus on 22 September 2008 | Video Games | 10 Comments
Let’s say we wanted to found a critical discipline around video games. Sure, there exist plenty of studies of games as digital mingling grounds and youth-corrupting influences, and there’s always game theory, but for our purposes we’d need to figure out a way of analyzing games as art. How would we do it?
We could come at it like literary scholars and focus on narrative, and it’s true that many games tout stories explicit or implied, but we’d be missing the forest for the trees. Video games are visual, aural, tactile, even kinetic. Some take the act of experience and make it collaborative. Upon finishing a novel, one doesn’t come away knowing what it’s like to hammer the F2 button while chastising one’s guildmates on TeamSpeak for pulling aggro when they shouldn’t. The sense of accomplishment inherent in a three-man, hour-long Onyxia kill can’t be found in, say, the works of Jane Austen (though you might feel similarly upon reading that final “Yes” of the behemoth Ulysses).
We could approach games from a film studies perspective, adding audio and visuals to our sphere of consideration, and we’d be closer to where we needed to be as video game critics. But we’d still be failing to consider one rather confounding, rather important element. As 2K developer Steve Gaynor explains, “The player is an agent of chaos, making the medium ill-equipped to convey a pre-authored narrative with anywhere near the effectiveness of books or film. Rather, a video game is a box of possibilities, and the best stories told are those that arise from the player expressing his own agency within a functional, believable gameworld.”
Well damn. How are we supposed to take the uncountable, self-determined stories of gamers into critical consideration? How can we account for video games even operating in such a way? The solutions we seek can only arise from discourse, so let’s talk about it.
An introduction, of sorts
By Cuchlann on 20 September 2008 | Anime, Art and Culture | 4 CommentsHello. My name — or at least, my erstwhile internet name — is Cuchlann. I’m one of the new bloggers here at Superfani. I’m pleased to meet you.
As Pontifus wrote on the About page, we don’t require spectacles and tweed. In the sake of full disclosure, I should let you know my tweed smells of Goodwill, not attic, and my spectacles aren’t tiny — though the are also not large. I’m also not wearing them just now.
I’m wearing pajamas right now, actually. Grey pajamas, with white pinstripes. I also have a pot of tea, with one half-full cup, sitting on my desk, next to the box of sugar cubes. I’m not making any of this up, I’m just strange. My room is in the second floor of a house full of English majors, effectively the attic. My ceiling slopes, in parts, to accomodate the roof, and I am often reminded of the strange angles of the room in Dreams in the Witch-House.
Objects of interest in this room that may eventually claim my sanity, if not my very life: a war banner of Gondor, a stuffed Killer Rabbit, a Doctor Who scarf I knitted myself, and a pair of steampunk goggles I made myself. I won’t go into all the books — if you’re interested in that sort of thing, you can check out what I’m currently reading, and any number of other unnecessary, stalker-ish facts about my book collection, at my Goodreads account.
Now that I have completed the introduction — it was once very popular for modern critics, especially feminists, to open papers by describing themselves — we can talk about something interesting.
Hello again, hello
By Pontifus on 18 September 2008 | SFCentral | No Comments
With an excess of fighting spirit, we have broken through all barriers hindering our quest to deliver ripe, juicy content. Endowed with a new face and a rejuvenated, less random direction, we stand in an ideal position to blow your mind.
Or, you know, not. But if you liked Super Fanicom before, you’ll like it now, and if you didn’t, you’ll also like it now. Or leastways you should. As a new anime season looms, Kaiserpingvin, lelangir, and Cuchlann are sharpening their quills in the back room, and I’m writing this post at five in the morning instead of finishing my homework. It’s truly a good time to be alive.
At any rate, this is the new site design I mentioned, and henceforth content will be as I described before (or as described here). We’re all busy with college, so I can’t promise speed, but hopefully there being four of us will keep things somewhat consistent. I’ll get the old site archived soon, so you’ll be able to cherish our previous content forever, and I’ll also be importing some posts from the old site (namely those I didn’t write) — if they haven’t been imported already, I’m probably doing it as you read this. And you might want to hit refresh a few times and check out our new header banners, of which there are four.
But that’s about all I’ve got for you, so, without further adieu, welcome to Super Fanicom. Again.
[LWC 64] Native Nippon, Exiled Eleven Revisited: On Nationalism
By lelangir on 17 September 2008 | Anime, Art and Culture | 3 Comments↩[LWC 63]
The territorialization of the socio-cultural and political positions, that is to say ethnicities vis-à-vis corresponding politics, is pretty interesting in Geass R2. But for a moment may we put aside all raeg and anti-raeg in order to simply enjoy something? – and by enjoy I equate to masturbation, blogsturbation, blogfap, etc. Essentially, OGT put it very well when he said that Code Geass is like a history major’s wet dream come true (though I’m no historian).





